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KineticSculpture

Kinetic Sculpture With Arduino - Spring 2014 - Sarah Lawrence

Sculpture is as much about motion as it is about materials. Whether a piece resists the stressors of its environment or actively responds to them, our relation to three dimensional artwork depends upon both the implied motion of static forms as well as their kinetic aspects. In this class we will utilize circuitry and interactive electronics to create sculptures that move and have the ability to respond to their audience and environment. We will utilize the Arduino microcontroller platform and learn about the basics of motor control, sensors and programming. Prior programming and electronics experience are not required but an interest in emerging media tools will be a useful asset. We will study artists working within the field, referencing and building upon existing work in the process of developing our own ideas. Through hands on prototyping, testing and finishing, we will grow our skill sets and become increasingly adept at navigating the junction between concept and feasibility.

BOOKS

Getting Started in Electronics by Forrest Mims
Making Things Move by Dustyn Roberts

CORE RESOURCES

Google Drive - Code and Documents by Class - Week By Week , How To Download Code From Google Drive?
Arduino Reference - Arduino Website Reference Section
Arduino Coding Outline By Brian Evans - http://playground.arduino.cc/uploads/Main/arduino_notebook_v1-1.pdf
ITP Tutorials Page - ITP Tutorials Page

STUDENT BLOGS

Chelle - http://makerchelle.tumblr.com/
Hannah - http://hrifkin.tumblr.com/
Sara - http://sarasamaha.tumblr.com/
Weronika - http://ilikenemesis.tumblr.com/
Nina - http://ninaterrible.tumblr.com/
Alexis - http://alexisb-schoolthing.tumblr.com/
Rachel - http://spiffydrawingmachines.tumblr.com/
Qin - http://qqqin-zhang.tumblr.com/
Jason - http://olliebck.tumblr.com/

 

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Page last modified on September 04, 2014, at 02:50 PM